Pastel - Stylized Materials
2018
3D Asset Development
Pastel - Stylized Materials
100% Procedural | Substance Designer
This project explores the creation of stylized pastel materials through procedural workflows in Substance Designer. Designed to convert any black-and-white pattern mask into a unique pastel-themed texture, this case study emphasizes flexibility, allowing diverse patterns to be transformed into a cohesive, soft pastel aesthetic. This approach adds a whimsical, hand-painted look suitable for stylized scenes and storytelling elements in games and animations.
Project Goals:
Experiment with Procedural Design: Create a fully procedural setup to generate stylized materials without the need for painted textures, enabling endless variations and consistency across different projects.
Develop a Pastel Aesthetic: Focus on a soft, muted color palette to achieve a look reminiscent of pastel art, enhancing the material's appeal for fantasy and stylized visual projects.
Adaptability: Ensure compatibility with a variety of patterns, making the material versatile for different applications and contexts.
Technical Overview:
Software: Substance Designer
Methodology: Converts any black-and-white pattern into a stylized pastel material, achieving a hand-crafted look procedurally.
This case study reflects an exploration into procedural materials aimed at creating visually appealing textures that break away from conventional realism, offering an artistic, painterly quality ideal for stylized digital environments.